﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace StunEngine.Effects
{
    public interface IStunEngineEffect
    {
        EffectTechniqueCollection Techniques { get;  }
        Matrix World { get; set; }
        Matrix View { get; set; }
        Matrix Projection { get; set; }
        Vector3 EyePosition{ get; set; }
        void OnApply();
    }
}
